Thursday, 10 May 2012
Thursday, 3 May 2012
For the final animation i chose to do archery, for this i needed some sort of reference to help me create the spacing and timing for the video of my animation, i used a video from youtube to help me that is from the indoor archery championships, this was quite good for the poses and positioning of the hands of the character for the animation.
This is a walk cycle i created using a model that i created myself a while back, although this is a really bad model i had to move the bones inside of the character itself to create it and make sure that the leg bones didn't effect other joints such as the arms and the same with the arms joints not effecting the legs joints.
Sunday, 18 March 2012
This is a screenshot of the view of the graph editor that i used to edit the curve of the ball bounce
Rubber Tennis Ball
1. 5 seconds, no force applied, 7 bounces
2. 6.6 seconds, 25% force applied, 8 bounces
3. 7.1 seconds, 50% force applied, 10 bounces
4. 7.8 seconds, 75% force applied, 11 bounces
Plastic Soccer Ball
1. 9 seconds, no force applied, 14 bounces
2. 11 seconds, 25% force applied, 15 bounces
3. 10.6 seconds, 50% force applied, 15 bounces
4. 10.9 seconds, 75% force applied, 16 bounces
Tennis Ball
1. 3.1 seconds, no force applied, 5 bounces
2. 4.2 seconds, 25% force applied, 6 bounces
3. 4.5 seconds, 50 % force applied, 7 bounces
4. 4.6 seconds, 75% force applied, 8 bounces
Sunday, 19 February 2012
Subscribe to:
Comments (Atom)
